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Thursday, May 31, 2012
more old stuff from work. halo reach warthog modeled in maya, zbrush for upres/keying/decimation
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Character Modeler
Peter Straub
Visual Effects artist specializing in modeling organic and hard surfaced characters for film and games
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so it's been a long time since i've posted - so h...
more old stuff from work. halo reach warth...
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